Mini-Patch 0.04B - Performance optimizations and some small bugs

Hey Everyone,  

Here's a small performance hotfix. We've added an option to disable skylighting occlusion as it was causing performance issues on some PC's and also added more terrain rendering options to help speed up performance on slower cards.  

  • Added graphics options for ambient Skylighting (will be off by default)

  • Terrain settings added to graphics options (Parallax, Relief, Simple, Classic)

  • Fixed grass distance not changing correctly for different quality levels

  • Optimized greeble physics use

  • Optimized sound detect system on player weapons (less colliders)

  • Fixed issue with shadows light leaking

  • Fixed plant rendering glitches

  • Fixed missing small rock pickup

  • Fixed issue where plant triggers would sometimes make book items impossible to click

  • Fixed bug where houseboat blueprint wouldn't appear or couldn't be placed in world

  • Fixed held arms/heads registering attack even if not swinging

  • Held arms/legs behave like axes not sticks

  • Tennis balls no longer infinitely bounce

  • Fixed Player sometimes being killed in one hit by enemies

  • More Accurate player fall damage

 

Hidden new features:

  • You can remove placed blueprints by pressing C

  • You can press space to skip opening plane crash

hotfix v0.15b

Hey Everyone,

 

Here's is a tiny hotfix for some issues with the new boars, and a small drowning fix.

 

v0.13b Hotfix

Fix for broken saved games (dark shadows, no time passing, sleeping at shelters broken and lots of other bugs in corrupt save games, along with low performance due to error spam)

 

v0.13 patch update

Hey Everyone,

 

Todays patch will release at 9PM pst tonight as we sort out some last minute issues!

 

Thanks everyone,

 

The team at Endnight

 

v0.11c - save/load hotfix

Hey Everyone,

 

Here's a small fix to some save/load issues we've found since the last patch.  Corrupt save games from either 0.11 or 0.11a should now be fixed. (We also fixed traps in multiplayer!)

 

 

V0.11a- Audio Hotfix

Hey Everyone,

 

Here's a small hotfix for some issues with audio.