Pre-Release Patch 02

Hey Everyone,

Here’s another pre-release update fixing some issues that came up in yesterday's patch.

  • Fixed some issues with repairing some structures

  • Fixed some translation issues

  • Fixed some medium presets that were incorrect and were setting the wrong quality values

  • Increased draw distance of skull light lamps

  • Fixed not being able to craft flashlight on bow

Also, we are looking into some performance issues that were reported by some players yesterday, it would be really helpful if you could let us know your specs, graphic card and which play settings you use in the comments below so we can help fix the issue.

 

If you are running a dedicated server, you will need to restart your server with the latest version to be compatible with this patch release.

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

v0.06b

Improved enemy pacing and world population (along with some small bug fixes and performance enhancements).

v0.06 fix!

Thanks to everyone in the community who helped us get this crashing issue resolved so quickly! It turns out it was an issue with our latest ocean shader that strangely only affected certain nvidia cards.

v0.06 patch update

Hey everyone,

Trying to track down the crashing issue with last nights patch so reverting to previous version until we can fix it.

Patch 0.04

Hey Everyone,  

Here's our latest patch, improving enemy behaviours, world lighting along with more bug fixes and some new features.  

Windows 32bit version and RAM

Hey Everyone,  

The Forest currently requires a minimum of 4 gb of ram to run correctly. We've been notified that Windows 32bit by default may not be using the entire 4 gigs on your system.