V0.09b HotFix:

Hey Everyone,

 

Here's a small patch to fix some of the issues found in yesterdays multiplayer patch.

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub or send them in to support@endnightgame.com.

 

Version 0.09b Changelog:

 

  • (multiplayer) Fixed bug where building a Bonfire/Standing Fire/Fire Pit could cause game to crash
  • (multiplayer) Fixed bug where traps wouldn't reset correctly (rabbit trap, 3 enemy trap types)
  • (multiplayer) Fixed bug where destroying blueprint/ghosts could cause client or server to be kicked from game
  • (multiplayer) Fixed bug where rock holder/log holder/log sled use/construction could cause clients to be kicked from game
  • (multiplayer)Fixed bug where if Host alt-tabbed out of game client would be kicked almost instantly
  • (multiplayer)Fixed bug where having max rabbits or lizards in inventory and trying to pick more up could cause client to be kicked from game
  • (multiplayer) Fixed bug where molotov could crash/kick players from game
  • (multiplayer)Hopefully fixed issue where client/server pc camera would intermittently turn completely black - this one is hard to track down, let us know if still occurring.
  • (multiplayer)Fixed missing enemy sound effects for client player (may still not appear in some cases if client is very far away from server player)
  • (multiplayer) Fixed issue where picking up a fish would destroy player and crash server

v0.19

Hey Everyone,

 

v0.18c

Hey Everyone,

 

V0.18 Patch update!

Hey Everyone,

 

V0.18 patch will be releasing tomorrow at 4PM PDT! We were hoping to get it out today, but due to some last minute fixes are going to be later than the ingame timer.

 

V0.17

Hey Everyone,

 

v0.16b-hotfix

Hey Everyone,

 

here's a small hot fix to last nights build, fixing missing volumetric lighting on windows 32bit machines, the missing underwater blur swimming effect and a few other small tweaks.