v0.14 patch update!

Hey Everyone,

 

We accidentally set the patch release time to 2AM PST Vancouver time!  The  0.14 release is really exciting, it has a big bash of performance improvements, new sounds for animals, a rebreather and underwater diving, as well as adding the new thirst gameplay system along with starvation and improved cold systems- however the time it should be set to release is 2PM on the 25th! (tomorrow afternoon) Not 2AM! as it's currently set. So the in game counter will be off by a few hours.

 

We've added an extra fix to the clock to stop this happening again in future, sorry to anyone who was expecting it at 2AM. (or waiting up for it!)

 

The Team at Endnight

 

v0.06b

Improved enemy pacing and world population (along with some small bug fixes and performance enhancements).

v0.06 fix!

Thanks to everyone in the community who helped us get this crashing issue resolved so quickly! It turns out it was an issue with our latest ocean shader that strangely only affected certain nvidia cards.

v0.06 patch update

Hey everyone,

Trying to track down the crashing issue with last nights patch so reverting to previous version until we can fix it.

Patch 0.04

Hey Everyone,  

Here's our latest patch, improving enemy behaviours, world lighting along with more bug fixes and some new features.  

Windows 32bit version and RAM

Hey Everyone,  

The Forest currently requires a minimum of 4 gb of ram to run correctly. We've been notified that Windows 32bit by default may not be using the entire 4 gigs on your system.