v0.16b-hotfix

Hey Everyone,

 

here's a small hot fix to last nights build, fixing missing volumetric lighting on windows 32bit machines, the missing underwater blur swimming effect and a few other small tweaks.

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

v0.16b:

  • Fixed bug where all volumetric lighting would turn off if windows 32bit was detected
  • Fixed water blur vision not turning on when player goes underwater (still a bit buggy in waves, but should work well again in flat water)
  • Fixed bug where cave props could stream into scene multiple times if you quickly went in/out of a cave
  • Fixed sparkly disco looking cave floors if bloom was enabled
  • Fixed rock type in cave with no textures
  • Increased grass draw distance at highest settings
  • Set high preset to use 'very high' level of detail setting (lower this to high or medium if you find it impacts performance)
 

 

 

 

V0.11 Release update

Hey everyone, Todays v0.11 update will be releasing at 6 pm PST as we test the last few issues with multiplayer server saving!

V0.09b HotFix:

Hey Everyone,

 

Here's a small patch to fix some of the issues found in yesterdays multiplayer patch.

 

Co-op multiplayer added!

Hey Everyone,

 

Here's our first pass at co-op multiplayer implementation, expect bugs!

 

Co-op patch update

Hey Everyone,

  Today's multiplayer patch will release at 3pm(PST)!

v0.08d

Hey Everyone,

 

Here's a small patch 0.08d containing mostly bug fixes (Including finally a fix to distant shadow distortions!)