V0.17B- Small performance improvement, enemy pacing tweaks and some other small fixes

Hey Everyone,

 

Here's a small patch with a few quick fixes to issues that have been found over the last few days.

 

  • Changed fullscreen behaviour from full screen window to exclusive mode (should provide some performance benefits)
  • Fixed icons not visible for lower shelves of snack holder
  • Fixed loading a game that was saved inside a cave (not retroactive)
  • Slightly increased rate enemies populate world as days pass
  • (multiplayer) Fixed clients not being able to add fuel (leaves/Cash) to fire
  • (multiplayer) Fixed issue where clients would sometimes swim in caves
  • (multiplayer) Fixed arrows shot by clients not affecting animals/enemies
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

V0.72b

Hey Everyone,

Here’s a hotfix to address to some issues that came up in last nights v0.72 release.

For the full list of yesterday’s v0.72 patch notes, please visit:

V0.72

Hey Everyone,

For this patch we focused on bug fixing and polish, as well as adding in a couple long requested tweaks (the log sled can now carry a full 12 logs!)

V0.71b

Hey everyone,

Here are some fixes and improvements to last weeks v0.71 release. Including some balance of the new calorie system.

V0.71

Hey Everyone,

This patch adds a new electrical tape pickup item. With electrical tape you can now craft the new slingshot weapon type, which uses the small rocks in world as ammo.

V0.70c

Hey Everyone,

Here is another hotfix for last weeks v.070 release fixing an issue with exiting caves in save games.

 

For the full list of v0.70 patch notes, please visit:

V0.70b

Hey Everyone,

Here is a small hotfix for some issues that came up in Friday’s v0.70 patch release.

For the full list of v0.70 patch notes, please visit:

V0.70

Hey Everyone,

This patch adds new recipes to the stew system.

V0.69b hotfix

Hey Everyone, For the full list of yesterday's v0.69 patch notes, please visit our announcement. Additionally here is a fix for some issues that came up since last night's release.

V0.69

This patch adds a new modern bow. It's hidden pretty deep in one of the cave systems. This bow will shoot longer and further than the crafted bow, and with more damage. To keep the crafted bow useful we've made it fire faster than the modern bow, but with shorter range and with less damage impact.

V0.68d

Hey Everyone,

Here is a hotfix to a couple new issues that were reported yesterday.