V0.17B- Small performance improvement, enemy pacing tweaks and some other small fixes

Hey Everyone,

 

Here's a small patch with a few quick fixes to issues that have been found over the last few days.

 

  • Changed fullscreen behaviour from full screen window to exclusive mode (should provide some performance benefits)
  • Fixed icons not visible for lower shelves of snack holder
  • Fixed loading a game that was saved inside a cave (not retroactive)
  • Slightly increased rate enemies populate world as days pass
  • (multiplayer) Fixed clients not being able to add fuel (leaves/Cash) to fire
  • (multiplayer) Fixed issue where clients would sometimes swim in caves
  • (multiplayer) Fixed arrows shot by clients not affecting animals/enemies
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

V0.59

 

Hey everyone,

 

V0.58b hotfix

Hey Everyone,

 

Here's a small fix to a couple issues that came up in yesterday's 0.58 release

 

 

V0.58

Hey Everyone,

 

V0.57c hotfix

Hey Everyone,

 

Here's a small hotfix for some issues that came up in last weeks 0.57 release

 

 

V0.57b hotfix

Hey everyone,

 

Here are some small fixes for this morning's patch release.

 

 

V0.57

Hey everyone,

 

V56c - hotfix

Hey Everyone,

 

Here is another small memory fix. This time lowering the amount of memory used by initializing the save game screen.

 

V56b - hotfix

Hey everyone,

 

Here's a small hotfix, improving some memory usage in the 0.56 release

 

 

V0.56

Hey Everyone,