v0.18B - Procedural building in multiplayer added along with enemy tweaks

Hey Everyone,

 

Here's a small update to last nights patch, finally adding custom building to multiplayer! You can now build procedural stairs, procedural walls, bridges, floors, foundations etc with friends!

 

With the building changes we've made today we recommend starting a fresh game, especially for multiplayer games.

We also tweaked enemy pacing a bit as last nights build had enemy encounters turned up pretty high. We've also fixed an issue where distorted mutants would appear in the world within the first few days and find player almost instantly.

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

 

v0.18B

 

  • Custom buildings (experimental walls, bridges, procedural stairs, roofs, floors, foundations) now all work in multiplayer!
  • (multiplayer)Fixed bug where crocodiles would sometimes appear as other animals to client
  • Increased time until distorted mutants come out, and at first will only come out at night
  • Improved enemy pacing, less chance of being found when hidden, less skinnies active in world and less patrolling enemies.
  • Improved positioning on some offset pond drink triggers
  • Fixed box rendering around explosives on low quality settings
  • Fixed bug where anchors on foundations could cause issues and break save games!
  • Fixed old plane seat models loaded after loading a saved game
 

 

V0.55c - hotfix

Hey everyone,

 

Here's a small fix for an issue with flashlights we found since the last 0.55b release

 

 

V0.55b - hotfix

Hey Everyone,

 

Here are some small fixes to this mornings patch release

 

V0.55

Hey everyone,

 

This patch adds hotkey item selection. You can now place your backpack onto the crafting mat, and assign weapons or items to one of four slots outside of backpack which can be used for quick selection.

 

V0.54b

Hey Everyone,

 

Here's a small fix to the 0.54 release from this morning

 

 

  • Fixed bug with some caves not loading in saved games for clients
 

 

v0.54

Hey everyone,

 

V0.53c

Hey everyone,

 

Here's another small hotfix to an issue that came up in this morning's 0.53 patch release.

 

 

V0.53b

Hey Everyone,

 

Here are some small fixes to the 0.53 patch we released earlier this morning.

 

 

V0.53

Hey Everyone,

 

V0.52b

Hey Everyone,

 

Here's a small fix for a couple issues that popped up in the v0.52 release.

 

 

V0.52

Hey Everyone,

 

For this patch we've focused on fixing some of the bugs that have been popping up over the last few days since the 0.51 release.