v0.20 b

Hey Everyone,

 

Here's a hotfix for last nights 0.20 update, fixing some issues that were found overnight and during playtesting today.

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

 

v0.20b

 

  • Fixed raft not working in single player!
  • (multiplayer)Fixed an issue that could cause abnormally long save times or crash game
  • (multiplayer)Fixed error where thrown bombs would spam errors and lower framerate for host/client
  • (multiplayer)Fixed bug in mutant a.i. where half of the enemies would stop finding player after exiting a cave
  • (multiplayer)Fixed issues with building on top of platforms which could break mp completely or just not work
  • (multiplayer)Fixed possible drastic performance drop if player was cold as host and loaded a saved game (possibly only relating to 0.19 saves)
  • (multiplayer) fixed an issue where half-built bridges would not properly replicate to clients
  • (multiplayer) fixed an issue where if you attached a bridge to a tree platform, neither of them would replicate out to clients after loading a save
  • (multiplayer) fixed two smaller issues with large traps and standing fire pits on client/server
  • possible fix for issues with logs not visible in lod sled or log holder for older save games (not able to reproduce here, let us know if its still happening)
  • Fixed batteries in suitcases having torch icon
  • Fixed suitcase spawned items not visible always (folded jumpers, batteries etc)
  • Fixed regular spear turning into upgraded spear when thrown and picked up again
  • Fixed bug where it wasn't possible to pull out lighter (or other left hand item) when carrying a log
 

 

V1.07

Hey Everyone,

This patch fixes an issue with crashing that could occur when building tree based structures. 

V1.06

Hey Everyone,

Today’s patch fixes some more issues that have come up since release.

V1.05

Hey Everyone,

Here’s an update, addressing some of the bugs that have come up recently and also adding in new brightness and contrast sliders.

 

V1.0

Hey Everyone,

Today The Forest moves from early access into a full release.

Pre-release patch 04

Hey Everyone,

Here’s a fix for some issues that came up last night.

  • Put back in launcher to make switching resolutions easier and switching which monitor launches

Pre-release patch 03

Hey Everyone,

Here’s another pre-release patch fixing some issues that have come up since this mornings patch release along with some key binding and other fixes and improvements

 

Pre-Release Patch 02

Hey Everyone,

Here’s another pre-release update fixing some issues that came up in yesterday's patch.

  • Fixed some issues with repairing some structures

Pre-release patch

Hey Everyone,

This is our first pre-release patch, expect a few more in lead up to release as we try and fix up the last remaining issues.

V1.0 release date

Hey Everyone,

Today we are officially announcing April 30 as the release date of the PC version of ‘The Forest’

It’s been a long journey and we’re really excited to show everyone what we have in store.

V0.73 and Release Plans

Hey Everyone,

We wanted to share our plans for moving The Forest out of early access and into a full v1.0 release.