v0.25b part 2 - hotfix

Hey Everyone,

 

Here's another small hotfix, this time (hopefully) completely fixing the issue some cards were having with new ocean causing game to crash. All cards should now be able to turn on Wave Displacement quality mode in options settings. (although slower cards may want to keep to flat for performance reasons)

 

It turned out to be a texture format (R8) we were using for the ocean that wasn't supported by all models of cards!

 

Additionally, whilst testing we found the sharks had been missing this patch, so also fixed them.

 

v 0.25b part 2 hotfix:

 

 

  • Fixed issue with new ocean crashing on some model cards (older ati cards, some integrated laptop cards), let us know if this still happens for anyone
  • Fixed sharks missing from ocean!
 

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

V0.43c - hotfix

Hey Everyone,

 

Here's another small fix for an issue with auto fill/manual placement of walls which could have issues when building over lakes or other triggers

 

V0.43b - hotfix

Hey Everyone,

 

Here's a small hotfix to last night's patch release, fixing an issue with the new rock and stick bags and saving/loading.

 

 

V0.42c

Hey Everyone,

 

Here's another small hotfix, this time fixing some performance issues with some quality presets

Note: If finding low performance on a custom preset, check the ssao value is set to off

 

V0.42b

Hey Everyone,

 

Here's a small hotfix for a couple issues that came up in friday's patch

 

V0.41b - hotfix

Hey Everyone,

 

Here's a small hotfix fixing some of the issues that came up after yesterday's patch release