v0.26b - Fix for missing mp kick menu

Hey Everyone,

 

Here's a small fix for the missing multiplayer host menu, which allows host to kick/ban players and which got lost in last update!

 

We also improved how rock wall building works, and fixed some issues with multiplayer save games.

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

 

v0.26b Hotfix

 

  • Fixed invisible buttons in MP player list stopping hosts from being able to kick/ban players
  • Each ghost rock fence visible model now costs 1 rock and no longer fills the whole chunk at once
  • Fixed all ghost walls and fences first locked point position being offset from placing model
  • Fixed following area not available message not showing up in sinkhole
  • (multiplayer) Fixed loading save file with custom rope sometimes breaking loading
  • (multiplayer) Fixed loading save file with fires erroring
  • Fixed energy mix staying on crafting mat when closing inventory without removing it first
  • Empty save slot can no longer be clicked to load from
 

 

v0.26c - hotfix

Hey Everyone,

 

here's another small hotfix, this time fixing a small issue introduced in previous hotfix!

 

v0.26c

 

v0.26b - Fix for missing mp kick menu

Hey Everyone,

 

Here's a small fix for the missing multiplayer host menu, which allows host to kick/ban players and which got lost in last update!

 

v0.25b - hotfix

Hey Everyone,

 

Here's a small fix to properly switch ocean types at start of game for some players who were having crashes on integrated graphics cards/low spec machines. As well as some other small fixes listed below.

 

v0.24b - hotfix

 

Hey Everyone,

 

Here's a small hotfix to last night's patch, fixing some small bugs found last night/this morning

 

V0.23D Hotfix

Hey everyone,

3 hotfixes this morning! This one fixes an issue with holding a fire arrow for too long (over 30 seconds) and then firing it causes clients to be kicked from multiplayer games

 

V0.23C Hotfix

Hey Everyone,

 

Here's another small issue we found with wall upgrades. When destroyed they could kick all clients from multiplayer game.