V0.43c - hotfix

Hey Everyone,

 

Here's another small fix for an issue with auto fill/manual placement of walls which could have issues when building over lakes or other triggers

 

  • Toggling between autofill and manual placement for walls, floors and roofs is now done with a simple press of the "Craft" button (instead of hold), fixes issues with other trigger breaking the toggling such as drink trigger when building over a lake
  As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

v0.06b

Improved enemy pacing and world population (along with some small bug fixes and performance enhancements).

v0.06 fix!

Thanks to everyone in the community who helped us get this crashing issue resolved so quickly! It turns out it was an issue with our latest ocean shader that strangely only affected certain nvidia cards.

v0.06 patch update

Hey everyone,

Trying to track down the crashing issue with last nights patch so reverting to previous version until we can fix it.

Patch 0.04

Hey Everyone,  

Here's our latest patch, improving enemy behaviours, world lighting along with more bug fixes and some new features.  

Windows 32bit version and RAM

Hey Everyone,  

The Forest currently requires a minimum of 4 gb of ram to run correctly. We've been notified that Windows 32bit by default may not be using the entire 4 gigs on your system.