V0.47b - hotfix

Hey Everyone,

 

Here's a small hotfix for a few issues that came up overnight in the 0.47 patch.

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

 

 

  • Fixed cases of camera locking vertically when attempting to eat meat whilst cold
  • Fixed unlocking all ghost foundation points leaving a floating ghost behind
  • Fixed issue preventing to use manual floor & roofs placement to function as expected in some cases
  • Improved procedural wall terrain detection which was in some cases not switching to manual placement
 

 

v0.06b

Improved enemy pacing and world population (along with some small bug fixes and performance enhancements).

v0.06 fix!

Thanks to everyone in the community who helped us get this crashing issue resolved so quickly! It turns out it was an issue with our latest ocean shader that strangely only affected certain nvidia cards.

v0.06 patch update

Hey everyone,

Trying to track down the crashing issue with last nights patch so reverting to previous version until we can fix it.

Patch 0.04

Hey Everyone,  

Here's our latest patch, improving enemy behaviours, world lighting along with more bug fixes and some new features.  

Windows 32bit version and RAM

Hey Everyone,  

The Forest currently requires a minimum of 4 gb of ram to run correctly. We've been notified that Windows 32bit by default may not be using the entire 4 gigs on your system.