V0.69b hotfix

Hey Everyone,

For the full list of yesterday's v0.69 patch notes, please visit our announcement.

Additionally here is a fix for some issues that came up since last night's release.

  • Fire lit weapons not setting enemies alight
  • Fixed missing arrow + jack mushroom = poison arrow recipe
  • Fixed weird visual on the held poisoned plane axe
  • Fixed stew being usable from distance when it completes if not targeting it
  • Fixed boss disappearing if player died and respawned during fight (multiplayer)Fixed boss monster sometimes causing players to lock into place depending on connection issues

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

v0.06b

Improved enemy pacing and world population (along with some small bug fixes and performance enhancements).

v0.06 fix!

Thanks to everyone in the community who helped us get this crashing issue resolved so quickly! It turns out it was an issue with our latest ocean shader that strangely only affected certain nvidia cards.

v0.06 patch update

Hey everyone,

Trying to track down the crashing issue with last nights patch so reverting to previous version until we can fix it.

Patch 0.04

Hey Everyone,  

Here's our latest patch, improving enemy behaviours, world lighting along with more bug fixes and some new features.  

Windows 32bit version and RAM

Hey Everyone,  

The Forest currently requires a minimum of 4 gb of ram to run correctly. We've been notified that Windows 32bit by default may not be using the entire 4 gigs on your system.