v0.14 patch update!

Hey Everyone,

 

We accidentally set the patch release time to 2AM PST Vancouver time!  The  0.14 release is really exciting, it has a big bash of performance improvements, new sounds for animals, a rebreather and underwater diving, as well as adding the new thirst gameplay system along with starvation and improved cold systems- however the time it should be set to release is 2PM on the 25th! (tomorrow afternoon) Not 2AM! as it's currently set. So the in game counter will be off by a few hours.

 

We've added an extra fix to the clock to stop this happening again in future, sorry to anyone who was expecting it at 2AM. (or waiting up for it!)

 

The Team at Endnight

 

V0.51b

Hey everyone,

Here's a small hotfix to some issues that came up in last night's patch release:

 

V0.51

Hey everyone,

For this patch we focused on opening up the door at the bottom of the sinkhole cave. The door is locked and you'll need to find the keycard in order to get inside.

V0.50c - hotfix

 

Hey everyone,

Here's another small hotfix to the patch released earlier in the week, this time fixing an issue with water holders.

 

V0.50b - hotfix

Hey Everyone,

Here's a small hotfix, fixing some issues with clients loading into multiplayer games.

 

V0.50 -  Balance and bug fixing

Hey Everyone,

For this patch we've focused on bug fixing and some balance tweaks. It's a small patch as most of the team is working on the bigger December 14 story update

V0.49b - hotfix

Hey Everyone,

Here's a small fix to yesterday's patch release

 

V0.48b hotfix

Hey everyone,

 

Here's a small hotfix to this mornings patch release.

 

 

V0.47d - hotfix

Hey Everyone,

 

Here's another small hotfix, this time solving some issues with saving and loading the new procedural vertical walls.