V0.17B- Small performance improvement, enemy pacing tweaks and some other small fixes

Hey Everyone,

 

Here's a small patch with a few quick fixes to issues that have been found over the last few days.

 

  • Changed fullscreen behaviour from full screen window to exclusive mode (should provide some performance benefits)
  • Fixed icons not visible for lower shelves of snack holder
  • Fixed loading a game that was saved inside a cave (not retroactive)
  • Slightly increased rate enemies populate world as days pass
  • (multiplayer) Fixed clients not being able to add fuel (leaves/Cash) to fire
  • (multiplayer) Fixed issue where clients would sometimes swim in caves
  • (multiplayer) Fixed arrows shot by clients not affecting animals/enemies
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

V0.11 Release update

Hey everyone, Todays v0.11 update will be releasing at 6 pm PST as we test the last few issues with multiplayer server saving!

V0.09b HotFix:

Hey Everyone,

 

Here's a small patch to fix some of the issues found in yesterdays multiplayer patch.

 

Co-op multiplayer added!

Hey Everyone,

 

Here's our first pass at co-op multiplayer implementation, expect bugs!

 

Co-op patch update

Hey Everyone,

  Today's multiplayer patch will release at 3pm(PST)!

v0.08d

Hey Everyone,

 

Here's a small patch 0.08d containing mostly bug fixes (Including finally a fix to distant shadow distortions!)