V0.17B- Small performance improvement, enemy pacing tweaks and some other small fixes

Hey Everyone,

 

Here's a small patch with a few quick fixes to issues that have been found over the last few days.

 

  • Changed fullscreen behaviour from full screen window to exclusive mode (should provide some performance benefits)
  • Fixed icons not visible for lower shelves of snack holder
  • Fixed loading a game that was saved inside a cave (not retroactive)
  • Slightly increased rate enemies populate world as days pass
  • (multiplayer) Fixed clients not being able to add fuel (leaves/Cash) to fire
  • (multiplayer) Fixed issue where clients would sometimes swim in caves
  • (multiplayer) Fixed arrows shot by clients not affecting animals/enemies
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

v0.06b

Improved enemy pacing and world population (along with some small bug fixes and performance enhancements).

v0.06 fix!

Thanks to everyone in the community who helped us get this crashing issue resolved so quickly! It turns out it was an issue with our latest ocean shader that strangely only affected certain nvidia cards.

v0.06 patch update

Hey everyone,

Trying to track down the crashing issue with last nights patch so reverting to previous version until we can fix it.

Patch 0.04

Hey Everyone,  

Here's our latest patch, improving enemy behaviours, world lighting along with more bug fixes and some new features.  

Windows 32bit version and RAM

Hey Everyone,  

The Forest currently requires a minimum of 4 gb of ram to run correctly. We've been notified that Windows 32bit by default may not be using the entire 4 gigs on your system.