V0.69b hotfix

Hey Everyone,

For the full list of yesterday's v0.69 patch notes, please visit our announcement.

Additionally here is a fix for some issues that came up since last night's release.

  • Fire lit weapons not setting enemies alight
  • Fixed missing arrow + jack mushroom = poison arrow recipe
  • Fixed weird visual on the held poisoned plane axe
  • Fixed stew being usable from distance when it completes if not targeting it
  • Fixed boss disappearing if player died and respawned during fight (multiplayer)Fixed boss monster sometimes causing players to lock into place depending on connection issues

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

V0.51b

Hey everyone,

Here's a small hotfix to some issues that came up in last night's patch release:

 

V0.51

Hey everyone,

For this patch we focused on opening up the door at the bottom of the sinkhole cave. The door is locked and you'll need to find the keycard in order to get inside.

V0.50c - hotfix

 

Hey everyone,

Here's another small hotfix to the patch released earlier in the week, this time fixing an issue with water holders.

 

V0.50b - hotfix

Hey Everyone,

Here's a small hotfix, fixing some issues with clients loading into multiplayer games.

 

V0.50 -  Balance and bug fixing

Hey Everyone,

For this patch we've focused on bug fixing and some balance tweaks. It's a small patch as most of the team is working on the bigger December 14 story update

V0.49b - hotfix

Hey Everyone,

Here's a small fix to yesterday's patch release

 

V0.48b hotfix

Hey everyone,

 

Here's a small hotfix to this mornings patch release.

 

 

V0.47d - hotfix

Hey Everyone,

 

Here's another small hotfix, this time solving some issues with saving and loading the new procedural vertical walls.