V0.71b

Hey everyone,

Here are some fixes and improvements to last weeks v0.71 release. Including some balance of the new calorie system.

  • Fixed dying with toggle crouch on causing issues in hanging cutscene
  • Fixed old saves resetting the strength stat value (if not saved over)
  • Calories system balance pass, should make weight and strength more manageable
  • Fixed dried meat eaten from inventory having the calories applied twice
  • Added calories display in stats page
  • Fixed blue berries, soda, fish, generic meat and oysters yielding wrong calories amount or having wrong displayed amount
  • Fixed crafting recipes with overlapping ingredients and different costs not completable before having done the recipes will fewer ingredients. It will now check all valid recipes and pick the completed one with highest amount of ingredients, completing ones with fewer ingredients can be achieved by having less ingredients on the crafting mat than other recipes require (ie: it is now possible to make rabbit fur boots before the small rock bag)
  • Fixed shoes vanishing when on turtle shell sled
  • Fixed colliders on tennis players being too large

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

v0.29c - hotfix

Hey Everyone,

 

Here's another small hotfix, fixing some bugs in older save games as well as a small controller bug,

 

v0.29c:

 

v028c- hotfix

Here's another small hotfix to last night's v0.28 release, this time fixing some saving/loading issues with map and manifest and improving balance on new dynamite cannibal (Sorry guys if he destroyed your bases!!)

 

V0.28C

v0.28b - hotfix

Hey Everyone,

 

Here's a small hotfix for two issues that turned up in last night's v0.28 release

 

v0.28B hotfix

 

v0.26d - balance pass

 

Hey everyone,

 

Here's another small patch, mostly focused on improving some balance issues, along with fixing some bugs.