V0.71b

Hey everyone,

Here are some fixes and improvements to last weeks v0.71 release. Including some balance of the new calorie system.

  • Fixed dying with toggle crouch on causing issues in hanging cutscene
  • Fixed old saves resetting the strength stat value (if not saved over)
  • Calories system balance pass, should make weight and strength more manageable
  • Fixed dried meat eaten from inventory having the calories applied twice
  • Added calories display in stats page
  • Fixed blue berries, soda, fish, generic meat and oysters yielding wrong calories amount or having wrong displayed amount
  • Fixed crafting recipes with overlapping ingredients and different costs not completable before having done the recipes will fewer ingredients. It will now check all valid recipes and pick the completed one with highest amount of ingredients, completing ones with fewer ingredients can be achieved by having less ingredients on the crafting mat than other recipes require (ie: it is now possible to make rabbit fur boots before the small rock bag)
  • Fixed shoes vanishing when on turtle shell sled
  • Fixed colliders on tennis players being too large

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

v0.26c - hotfix

Hey Everyone,

 

here's another small hotfix, this time fixing a small issue introduced in previous hotfix!

 

v0.26c

 

v0.26b - Fix for missing mp kick menu

Hey Everyone,

 

Here's a small fix for the missing multiplayer host menu, which allows host to kick/ban players and which got lost in last update!

 

v0.25b - hotfix

Hey Everyone,

 

Here's a small fix to properly switch ocean types at start of game for some players who were having crashes on integrated graphics cards/low spec machines. As well as some other small fixes listed below.

 

v0.24b - hotfix

 

Hey Everyone,

 

Here's a small hotfix to last night's patch, fixing some small bugs found last night/this morning

 

V0.23D Hotfix

Hey everyone,

3 hotfixes this morning! This one fixes an issue with holding a fire arrow for too long (over 30 seconds) and then firing it causes clients to be kicked from multiplayer games

 

V0.23C Hotfix

Hey Everyone,

 

Here's another small issue we found with wall upgrades. When destroyed they could kick all clients from multiplayer game.